Sunday, 29 January 2012

Bandwagon Time.

So it's that time of year, so I figured I would post my Banlist Predictions. Well, not so much as predictions, but what I would LIKE to see happen. I was actually pretty accurate last banlist - Here's what I thought was going to happen:

BANHAMMER: 
Giant Trunade
Dandylion
Future Fusion
Monster Reborn
Sangan

LIMITEDHAMMER:
Shien's Smoke Signal
Trishula
T.G Hyper Librarian
BLS
Chaos Sorcerer
Bottomless
Pot of Avarice
Heavy Storm

Semi-Hammer

Pot of Duality
TKRO
Summoner Monk
Formula Synchron
Tragodia

And this is what ACTUALLY happened. 

ACTUALBANHAMMER:
Fishborg Blaster 
Mind Master
Giant Trunade,
Royal Oppression


ACTUALLIMITEDHAMMER:
Black Luster Soldier - Envoy of the Beginning
Debris Dragon,
Lonefire Blossom
Formula Synchron
Legendary Six Samurai - Shi En
T.G. Hyper Librarian
Trishula, 
Heavy Storm
Pot of Avarice
Primal Seed
Shien's Smoke Signal

ACTUALSEMIHAMMER:
Necro Gardna 
Summoner Monk
Tragoedia
Dewloren, Tiger King of the Ice Barrier
Destiny Draw
Swords of Revealing Light
Call Of The Haunted
Mind Crush


So all in all, I predicted pretty smoothly, so I figured I would give it another go. Im going to do alot of predictions(*Things i want to happen) because A) I know they won't all be right (I only expect like.. 40% of these to actually be hit.), and B) Gives me less room for error =D. 

So here it is:

NEWLY BANHAMMERED:

BLS
Monster Reborn
Mind Control
Trap Dustshoot
Sangan
Honest
Heavy Storm
Gorz
Morphing Jar
Future Fusion
CED -EotE. (Lol JK.)

NEWLYLIMITHAMMERED:
DMOC 
Magician of Faith
Archlord Kristya
Royal Oppression
Shooting Quasar Dragon
Leviar, the Sea Dragon
Goyo Guardian
Wind-Up Carrier Zenmaighty
Inzecter Hornet
REDMD
Gachi Gachi Gantastu
Wind-up Zenmaines
Solemn Warning

NEWLYSEMIHAMMERED
:
Shien's Smoke Signal
TKRO
Grapha
Formula Synchron
Book of Moon
Rescue Rabbit
MST
Lumina, Lightsworn Summoner
Effect Veiler





Monday, 16 January 2012

Sneak Peak Results!

So this weekend overall - quite successful. For everybody on my team. Except me. lol. Between the 2 sneaks, and all the traveling and trading and whatnot, all I have to show for the 150$ I spent is pretty much my Ultra Formelsynchron, and the sneak mat. I pulled quite a bit of goodies, which all went to one team member's Inzect-up Deck.

At the 1st sneak, at my regular locals, we were the only ones to pull any Wind-Up Sharks (we got 2), and only 1 Tour Bus was pulled by some scrub. We ended up having a Box Event for PTSW - I scrubbed out entirely, went 1-3. Would have been 2-2 if it weren't for a Bullshit game with some french fuck. Yeah, I was mad bro. Bad Math cost me a game, and when I realized how I calculated incorrectly, I had scooped everything up by that point. Ah well. The top 2 game came down to Scott & JT. JT lost, but still got the better pulls. He got 15 packs - pulled both a Rabbit, and a Zenmaines. Scott got a full box - packed a Shard of Greed.

2nd Sneak - We played sneakpeak format, and I came in 3rd. But I had to sell my soul to do it. Scott was the only 4 - 0, and got paired with me, who was one of the four people who went 3-1. I convinced him to scoop to me, so I would still get a mat ( he was guaranteed first place anyways). I gave him my 4 prize packs, and I kept the mat. (Very Sexy I might Add). Overall - good day.

YAYS!
  • Got my Ultra Formelsynchron
  • Practically got 2 teammates decks completed.
  • Won My Mat
  • Got a Trishula for a Hanzo + some other stuff.
NAYS!
  • One teammate spent 400$ on basic stuff for his inzectups.
  • Very bad overall pulls on the first sneak.
  • Lost one of our 4 BLS in a trade.
  • Got Sacked by BAD Wind-ups. Like... he had no Zenmaitys, etc.

On a Side note - Pure Wind-ups will be the deck of the format that doesnt run tour guides. 

Friday, 30 December 2011

I'm Not Dead.

sorry for complete lack of posts - YGO has been practically on the back burner for me lately. Teaching my brother how to play currently - but other then that, i've been dealing with personal issues that have made it hard for me to find time for YGO. I will update everyone within the next few weeks. I will have a detailed sneak peak report after the sneak.

Thursday, 15 December 2011

Locals Report 12/12/11

So I went to locals this weekend with a (kinda) rogue deck. I decided to play Samurais this week because A) I think they're still viable ( at least on a locals level ) and B) I would be the only person running them that knows HOW TO run them. Six Sams is my go to deck. It was my first ACTUAL deck I played competitively - I don't think Geminis count Q_Q.

Round 1 -  Nathaniel - Dark World (TGU-less, of course)

Game 1: I Win the Dice roll.  I first turn overextend, because I KNEW I had him from the getgo. She in, Roach, Judgment, come @ me bro.
Game 2: He goes first, sets a Snoww -_-. Apparently he had no discard outlets. I win next turn.

OO

Round 2 - Dan - Chaos BW

Game 1 - I lose the dice roll. He goes first, Sets a monster. I think he's bluffing Ryko, so I swarm into Shi en, GM, 2 Kizans. I attack into a Ryko... Mills a Gardna and another dark. negates my onslaught with said Gardna. Next turn summons a Grepher. With DAD in hand. FML.

Game 2 - I open up with Shi en, and Naturia Beast. He cant recover because he opened up with 4 spells lol.

Game 3 - I forget how, But he opened up stupidly and I lost. Might have had something to do with my hand being GW, 2 United, D Fissure, Reborn, and Torrential. 3 More turns till I would get a monster.

XOX

Round 3 - Jonah - Dark Heroes.

Game 1 - I win the dice roll! I entirely forget most of this match, but I remember him running into a Gorz, and me Somehow winning with like.. 400 LP left. This game Dragged on.

Game 2 - He went first, got a bunch of pluses, made a big Shining, I couldnt get over it in time.

Game 3 - D Fissure put in alot of work here, and when he finally got rid of it, I draw another. Kept removing his monsters. My sided Spirit Reaper made him discard quite a bit, making him drop 1 Miracle Fusion, and His Reborn. After I had beaten him, he showed me his hand. His other 2 Miracle Fusions were there. GG.

OXO

Round 4 - Phillip - Empty Jar ( He's on my team anyways, winner of this made top 4, he gave me the win, even though we played it out. He didnt think he could do top 4 with Jar.)

Game 1 - I win the dice roll! - First Turn Naturia Beast. GG.
Game 2 - He actually gets his FTK off.
Game 3 - First turn Beast. GG. Lol.

OXO

So I make top 4.  with a 3-1 no less.Turns out I'm playing Dan AGAIN!. fuck this time to make him hurt.

Game 1 - Forget how, But I won.
Game 2 - This game was by far the most hilarious thing I have ever seen. He goes first, sets a f/d to each row. My turn. I Swarm the shit out of him without even using my normal summon. Trish, Shi en, etc. He ends up Veilering my trish.. so i was like.. okay. So I Normal Kageki, drop a Hand with him, overlay into Leviair, Crow his Veiler. Steal Veiler, go into Brionac with GM, bounce his 2 cards, swing for game. Turns out his F/d Monster was Necro Gardna. OTK.

OO

I don't end up playing the last game against Scott so we split. Best Pull was.. D Boyz. LMAO. I think he immediately sold it for 2$? hahahaha.



So YCS Brighton is this weekend. My thoughts are similar to LFN's. Nothing new has changed recently, and I expect it to be very much like last YCS. I do expect plants to win this one, or possibly DinoRabbit. Depending on the Pilot. GL to all, and I hope to cover it a bit after its done with.

Friday, 9 December 2011

Quick Update and Thoughts.

Sorry for the lack of posts lately, school/work/ League of Legends has been taking up all my time over the past 2 weeks or so. Just thought I would shoot some quick updates to make this a quick post.

  • Inzecters are stupid, and I think they will break this game worse then tour guide. Seriously hoping Dragonfly/Hornet is ULT/SCR.
  •  Tour Bus of the Underworld. Seriously?
  •  I like the Ra Yellow pack they announced recently. Easier access to common TKRO, Foil CBs/Original Six Sam (FUCKYEAHYACHI!)
  •   Having Problems getting over that Zenmaines? Cydra + Chimeratech. Umad?
  •    Sorry for the lack of local report last week, didn't think it was worth posting since it was lackluster to begin with. 12 people, Shitty pulls. Sure, 2 members of my team made top 4, but we both got wrecked by Scott's team. I tried plants again, but I dont like it when Smog is being played so often in DW. Thinking I wanna rogue out and play SixSams on Monday.  
  •  Wish I had Tour Guides :( Wanna netdeck LFN's Ab0. rofl. sorry bro, but it looks classy, and I would totally play it. Suits my style completely. 
  •  The new Masked heroes look pretty cool, Hope they hit TCG sooner rather then Later.

  •             

    Tuesday, 29 November 2011

    Locals Report : 11/28/11

    So I had decided that I wanted to play a different deck this week, as I have been playing agents since the structure deck was released. Unfortunately, due to me missing a few cards, I had to stick with agents again this week, however, I got everything ready to go for next week.



    Also, GZ finally got their Turbo Packs in, so prize support went from AWESOME to sorta lame. Normally we do: 5$ per entry, which all goes back into prizes. Normally 1 entry = 1 of newest packs, top 2 get all the loot with random packs being given to anybody who didn't make top 4. I like this system, as it rewards the players who do well, and provides a means for new/inexperienced players to grow. Fortunately, My team is in the category of more experienced, and since there is 4 of us, our odds of getting goodies is better then anyone else.

    HOWEVER - this week, we are forced by the store people to play for turbo packs. and they charged us 5$ per pack, so that means... exact same formula as before, except for lamer prizes, ZERO entry packs, and less chance of packing goodies. Scott (guy who runs our tourneys, best player at our locals) manages to convince them to let us play for half/half. So half turbo packs, half PHSW. So its not too bad, but I would have preferred the regular way of doing it. It's still better then most places, as ALL of the entry fees go back to the player base. I have heard of some places that take well over 40% of the fees.

    Round 1 - Jonathan - Scrub Watts Stall? (I think. Not even sure what he was trying to accomplish.)

    Game 1 - I lose the dice roll. He goes first, sets one monster, and activates Swords of Revealing Light.

     I summon Earth, get Venus, set 2 BR, end. He passes his next turn. I draw mst for his swords, venus into 2 shine balls make trish, go into hyperion, GG?

    Game 2 - Summons some watt in attack, no back row. I get out a first turn Hyperion, run into it, he uses Honest, which I Herald for the lulz, giving me 2 bullets for next turn. He cant recover, and I wreck face next turn.

    00

    Round 2 -Marc (Scraps)

     Idk why he even showed up. He's actually a decent duelist but He has been absent from YGO since before GENF, and only came back for one night to hang out with his buddies. He did nothing but badmouth the game. Time to serve this ass.


    Game 1 - I win the dice Roll. Maxx "C" gives me a bunch of plusses when he does a Summoner Monk play, going into beast, then SCD, then when I mirror force his SCD, I get another +1 cause of his eff. Woo. This allows me to easily Hyperion the rest of the game.

    Game 2 - Almost the same thing happened, except I opened up with no offense. My opening hand was 2 crows, herald, shineball, Earth and Maxx C. He had a foolish and Chimera. I shut out all of his plays with my hand-traps. GG.

    00

    Round 3 - Travis ( Blackwings)

    This matchup scares me, as Travis is really good.

    Game 1 - I lose the dice Roll. I open up terribly and lose almost immediately. Bora says fuck off to setting shineballs for defence.

    Game 2- I somehow pull a win out of my ass by lucksacking topdeck mind control, taking his Kycoo and attacking directly with my own Kycoo. Overlay for Utopia. Next turn he draws Blizzard. No BWS in grave cause of Kycoo. Lol.

    Game 3 - Drew terribly and tried to stall a bit till I drew a Hyperion, but I lost out too early. DAD is too good. Next draw after I conceded : Hyperion. Go figure.

    X0X

    Game 4 - Alex ( Agents, My teammate, and we both only had losses to Travis, so winner of this makes top 4. No complaints really. )



    Game 1 -  I lose the dice roll. I Honest his Kristya which he got out with Valhalla with my Earth, He Heralds my Honest, I Herald his Herald, Lulz ensue.Set bottomless, He msts. Valhalla brings Kristya back out, and I cant recover.

    Game 2 - I try to make a Decisive Armor play, but he shuts down my Venus with Herald. He topdecks Hyperion, and he MSTs my only out to it (D Pris)

    XX

    So I go 2-2 which is pretty lackluster for me.Oh well, next week, I have my surprise deck ready to woop shit, take names, etc.  for next week.

    Oh, and Alex beat Scott in the top 2 by topdecking Hyperion, so we got 7 PHSW, and 5 Turbo Pack 6s. We pack... garbage. Honestly, the best thing packed was a rare Stardust, and it wasnt even by Alex.

    We got a Wind-up Kitty, which Phil wants for his Wind-ups, but other then that, garbage.

    I didn't expect much anyways. I never do in YGO.

    Thursday, 24 November 2011

    Upcoming Archtypes Part 2

    Sorry for the lack of posts folks, school has been keeping me busy - not to mention LoL, MW3, Arkham City, and WWE 12 have been taking up all my spare time. It like Mondays are my only day for YGO. Ah well.

    I didn't comment much on YCS Kansas, cause quite frankly, it was never of any interest to me. Chaos winning surprised me, but any deck with tour guides in it autowins. I'm really not a fan of Konami catering to the players who are willing tos spend 1000$+ on decks.

    Seeing Genex Neutron played in Karakuri was pretty cool, showing that you could theoretically tech in BLS into the deck if you so choose to ( light: 2 Neutrons, 2 CyDras, veiler perhaps, dark: Genex Birdman, gorz, TGU engine). Granted that the pilot of that deck learned to play. I'm sure he wasn't aware he made the error, I just think that A) the players, B) the officials, and C) the damn reporter should have seen it. Also, DARKHOLEWTF!?!?!11.

    W/E, I digress.



    Anyways, this is the 2nd part of my series on upcoming archetypes.

    Lavals

    This archetype seems very fun, and from all the play testing, seems consistent. It focuses heavily on RFP and milling. This deck seems like it can have lots of different variants -  however the most talked about seem to be Pure Lavals, Flamvell Lavals and Lavalsworn. The fact that these guys are abuse-able with Rekindling (which IMO, is THE best revival card available), makes these guys a force to be reckoned with. The seem like they wouldn't be able to handle this format however. so far I wouldn't recommend them for the competitive scene, however, I'm in the process of trying to make them viable.

    Gishki

    The new ritual archtype, Gishki can be fairly versatile, being able to search through its Deck quickly for the cards needed for their combos and whatnot. I haven't gotten alot of hands on with them, but from what I have, they seem quite decent. My sole complaint so far is that TKRO eats this deck up. Another thing that was brought to my attention is the fact that they rely solely on themselves - you wont see anything splashed into them, or them splashed into anything else. Seems kinda meh.

    (In)verz
    I know I was going to mention Steelswarm, however, they kinda suck. at least until these guys are legal for play. In case your unaware, Steelswarm is a sub-archetype of this one. Thus, all Steelswarm monsters are supported by Verz support cards. Expect a corny name-change when they finally hit TCG. Essentially, the Steelswarm virus corrupted all of the DT/HA  monsters. This apparently makes all the mosnters have 50+ ATK and 50+ DEF, and have similar effects. Again, like Gishki, excluding Steelswarm Roach, these guys are specific support for each other - not much splashing. However, from everything released so far, these guys will have tonnes of different approaches - VerzTributes, VerzXYZ, etc. Many different playstyles indeed.

    Ninjas

     Ahhh ninjas.The decade old archetype that desperately needed a touchup on. The new support that is coming out for these guys is ridiculous. I am really liking the new support for these guys. Im thinking this is what I'll attempt to play come Feb when ORCS is legal. HANZO is too good. Although they dont generate as much advantage as Inzecters, these guys are pretty badass. Ninjitsu Art of transformation makes this deck super fun alone. The variety this deck will have is ridiculous. I am probably most excited for these guys for next pack.

    Anywho, I hope you enjoyed this series, just made it to name a few possibilites for the formats to come. Inzecters are most likely to succeed in being top tier. Ask DN. Le Sigh.

     

    This Monday, I am done procrastinating. I am going to do a locals report, regardless of how shitty I do.  I have been holding it off far to long.

    -Ygofactor